Combat Knife

A Gerber Combat Knife I made in 2013. The programs I used were Autodesk Maya and Adobe Photoshop. I had a lot of normal artifacts in the beginning so I tried to bake the normal maps in different programs including Xnormal, Autodesk Maya, Autodesk Mudbox, and I even tried Handplane. I made some tweakings and got a good bake in Xnormal which was the program I finally used. The Texture consists of one 1024x1024 Diffuse, Normal and Specular map.